These rules are old and not authorised. They should be same as provided with the game, but there is no final check!
1895 Namibia Short Rules
If a rule is not clear or if I forgot to mention a rule, the rules of 1830 are valid as Your groups interprets them.
1895 is designed for 3 players.
Number of players | Capital | Limit of papers |
---|---|---|
3 | 560 | 13 |
The bank has 6500 Reichsmark (RM)
All informationen, especially the money of the players and the corporations are open to everyone.
Shareround:
- A player may own 100% of a corporation. But each share which makes the player own more than 60% cost an extra fee of 20% (of the actual price rounded up) to the bank.
- First sell - then buy (1862)
- No yellow area on the share chart
- There is only one price for shares in the Pool and the Initial Offering (1841, 1851, 1826). That means, that the price for shares in the Initial Offering changes during the game. It is not necessary to remember the first price of the Initial Offering
- 60% of a corporation must be sold to float it. At that time the corporation than gets 6 times the price of one share (50%, if the 'obligation' has been sold) and afterwards for each share that is sold from the initial offering at the actual price. If the obligation is carried out, the corporation gets the money for one share at the current price. After the corporation has been floated, the share price token moves one row up (1851)
- The price is lowered for each package of sold shares (1835)
- The President's shares are sold in a special order. After the selling of a President's share the next one is available. The order is: STA, OME, SD, OB, NS
- A player is not allowed to sell shares in a corporation that hasn't operated at least once.
- The player who bought the obligation has an option to purchase the President's share when available.
Private Corporation
There is one private corporation: The steam tractor "Martin Luther" This engine is historical. It was first steam engine in Namibia. It stuck in the desert for several years. Therefore people called it "Martin Luther" because he said: "Here I stand, I can do no other".Its dividend is 5. It does not have a special ability. It closes when it becomes brown. It may not be closed voluntarily.
There is a free auction. The auction of this corporation is the first action in 1895. The Start Player may bid any amount larger than 4 RM or pass. Other players may increase the bid by 5 or more. If nobody wants to bid on it, the first player must take it for free.
Corporations
Name | Short name | Start | Destiny of the Obligation |
Token | Minimum Price for the Obligation |
---|---|---|---|---|---|
Staatsbahn | STA | D11 | G10 | 4 | 60 |
Otavi Minen und Eisenbahn Gesellschaft |
OME | D11 | G6 | 3 | 50 |
Südbahn | SD | E18 | I22 | 3 | 40 |
Ostbahn | OB | G10 | O2 | 2 | 30 |
Nord-Süd-Bahn | NS | G10 | I22 | 2 | 20 |
Operating Round:
- Building tiles as in 1830. A company does not have to be able to run on a new track of a new tile. There are special tiles for Swakopmund (S) and a special tile for Lebebe (L2), a small town with large curve.
- After the purchase of the first 8H-train every company is allowed to build 2 yellow tiles (or upgrade one tile)
- Train may not be traded between companies with different presidents
- The price for each token is 100RM (except the home-token)
- running trains: All trains are hex-trains. They count from the middle of a hex to the middle of the next hex. Small towns or ports or mines make a route. Corporations get income for shares in the initial offering.
- I5 and F18 are areas with Mines. For each train which runs
through such a hex the corporation gets the preprinted amount. It is
not added to the value of the route but handled separately. The three
preprinted amounts are valid for the yellow/green/brown phase. It is
helpful to put appropriate tokens on these hexes. A town and a mine is
a route. A director may waive to run the that route with the highest
income as long as the income his route plus the mine-income is at as
high the highest income.
- Train emergency buying:
- It is not necessary to buy the cheapest available train.
- The Pool limit of 50% is always valid.
- The president may sell the initial offering of the corporation at half price. He must sell them at half price in case of bankruptcy
- If the president sells his own shares, he sells them at full price.
- During the emergency train buying substep no presidency may change ownership.
- Trains:
Name | Price | Number | Phase | rusts when the first .. is sold |
Number of ORs | Limit of trains |
---|---|---|---|---|---|---|
2H | 40 | 4 | yellow | 4H | 1 | 3 |
3H | 70 | 3 | yellow | 6H | 2 | 3 |
4H | 120 | 2 | green | 8H | 2 | 3 |
5H | 160 | 2 | green | 10H | 2 | 3 |
6H | 210 | 2 | green | 12H | 2 | 3 |
8H | 320 | 2 | green
2 yellow tiles |
16H | 2 | 3 |
10H | 500 | 2 | brown | - | 3 | 2 |
12H | 600 | 2 | brown | - | 3 | 2 |
16H | 800 | * | brown | - | 3 | 2 |
Obligations:
- The Startround consists of the auction of the 5 obligations (one for each corporation)
- The players may pass or choose an obligation and make a bid on it. The minimum varies between 60 RM and 20 RM. Now every player may bid at least 5RM more or pass until all player pass in the auction of this obligation. After an obligation has been sold, the player left to that player who bidded first in the last auction may choose an obligation or pass and so on.
- The player who was first in the draw of the seating order gets the deal in the first share round.
- It possible to sell 0 to 5 obligations. Obligations which are not sold are removed from the game.
- The player who buys an obligation gets a 10%-share of the corresponding corporation. This is not active yet. The player may not sell this share, he gets no dividends for it and an inactive share is worth nothing in the end of the game. But this share counts towards all share limits. The obligation itself does not count toward the share limit and can't be bought or sold.
- The obligation is a obligation to connect two cities: the hometown of the corresponding corporation and the special destination town shown in the corporation table. As soon as the connection has been built (no matter which corporation builds it, no matter whether tokens lay on than route), the share which is not active (see later) becomes a normal share. The corporation gets the current price for a 10%-share.
- A player with an obligation has the option to purchase the president's share of the corresponding corporation (when available for sale). If another player declares that he wishes to buy it, the owner of the obligation may object and buy the president's share out of normal order. He must have enough money for it and not sell other shares for this purpose. He may choose the starting price. The player who wanted to buy the president's share has the next turn.
- Neither the share corresponding to the obligation nor the obligation may be discarded voluntarily.
Etiquette
- In a game with 3 players deals, hints and negotiations are forbidden.
- As in all 18xx-games the player should think about their own moves while the other players act.
Motivation for the development of this game
Often there are only three or four players who want to play 18xx. Or
sometimes after a long day of 18xx only few players remain, who want to
play another short 18xx-game.
Although there are a large number of 18xx-games already, there are only
few 18xx-games for three players.
Therefore I decided to develop this game. I chose Namibia because my
little sister lived there several years and sent me a lot of information
and historical maps.
The main theme of this game is not complex railroad construction. The
number of brown tiles is limited, so that there will be no useless delay
in the end of the game (when everything has been decided). Many hexes of
the plan probably won't be used, but this is realistic in view of the
Namibian geography.
The most important element of the game is the obligations. The main
question is whether to buy several obligations and for what price.
Players who got more than one obligation have to pay attention to have
enough money to be able to buy the presidency-share of the second
(third?) obligation.